Chara (Skeleton)
Medium Undead, Lawful Evil
Armor Class: 13
Hit Points: 13 (2d8+4)
Speed 30 ft.
STRDEXCONINTWISCHA
10(+0) 14(+2) 15(+2) 6(-2) 8(-1) 5(-3)
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
Challenge 1/4 (50 XP)
Actions
Shortsword Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Shortbow Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Details
Epitaph Was taken from us by a critical hit, torn apart by clockwork beetles
Obituary Chara was a cleric of light who fought to protect love and justice. She died because she decided not to go into stealth when faced with a room full of clockwork beetles. While the rest of the party sneaked under some conveyor belts, Chara just walked on ahead. One crit and 32 points of damage later, she was dead. Since we were playing Drunk DnD, I said Chara could survive if her player downed her drink in one. She failed to do so and the party were forced to leave her behind.