Skorm the Clumsy Rogue (Skeleton)
Medium Undead, Lawful Evil
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
1/4 (50 XP)
Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Stepped on a cat tail, tripped and fell into a pile of bells, knocking over a fog horn, and alerted every enemy on the island.
There was a rogue, a clumsy rogue, a legend in craft was he.
Stumbling, bumbling he did trod, falling upon his own feet.
Short of stature and dull of wit, was nary a target for Skorm could hit.
Come gather 'round and hear the tale of Skorm the clumsy rogue.
Landed upon the isle we did, Skorm eager as all.
Ran up the beach to scout ahead, on his face he did fall.
The battle began and Skorm did hide, drawing his bow to take aim.
He drew and fired out to sea, hanging his head in great shame.
He tried to sneak and fell again, landing before the goblin den.
And that was the end of a man inept, Skorm the clumsy rogue!