Lance (Skeleton)
Medium Undead, Lawful Evil
Armor Class: 13
Hit Points: 13 (2d8+4)
Speed 30 ft.
10(+0) 14(+2) 15(+2) 6(-2) 8(-1) 5(-3)
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
Challenge 1/4 (50 XP)
Shortsword Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Shortbow Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Epitaph Died saving others, despite knowing his soul was damned.
Obituary Lance was a 19 year old half-dork who loved "fashion" and reading, and his friends even more. Kidnapped at a young age and raised by drow cultists, Lance was terrified of the future, believing he would die without having mattered to anyone, so he made a pact with the fiend who his cult's order worshiped to help him unlock the secrets of immortality... only to break his pact to try to help a friend.

He found another pact, this time becoming the champion of an archfey prince. His soul was damned and his plans were ruined, but he had his friends, and his fears could wait.

Killed by an eldritch being at the center of another cult, having tried to save the cultists as well as the prisoners. Though he wasn't able to save himself or his friends, he died trying, knowing full well his original patron would have his soul for the rest of eternity.

Lance hated germs, slime, and anything gross, and went no where without his beloved mink familiar, Kazaht, his best friend in the whole world. He liked to disguise himself and his friends to look "cool" and refused to drop the huge cannonballs he looted from a ship, insisting they would come in handy someday. They didn't.