Dipper (Skeleton)
Medium Undead, Lawful Evil
Armor Class: 13
Hit Points: 13 (2d8+4)
Speed 30 ft.
10(+0) 14(+2) 15(+2) 6(-2) 8(-1) 5(-3)
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
Challenge 1/4 (50 XP)
Shortsword Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Shortbow Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Epitaph Rushed foolishly into a fight against a rakshasa with only 10 HP.
Obituary Dipper was a brave, if not bright, paladin who was spurred into action after a demon attack destroyed his clan. Initially seeking justice, he got wrapped up in a motley crew and adventured with them for a while. But the forces of evil grew stronger with time, and he became hungry for action. He and his party charged into a fight against a rakshasa and its minions woefully unprepared. Though it started well, it ended with two dead, one stranded in hell, and the sole survivor left with a powerful lesson on the importance of a short rest.