Ardin Wolfinstein (Skeleton)
Medium Undead, Lawful Evil
Armor Class: 13
Hit Points: 13 (2d8+4)
Speed 30 ft.
10(+0) 14(+2) 15(+2) 6(-2) 8(-1) 5(-3)
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
Challenge 1/4 (50 XP)
Shortsword Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Shortbow Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Epitaph Fought Hard And Well, But Not Hard or Well Enough To Basically Solo A Oni...
Obituary Born to a group of traders, and lost during a caravan run. Ardin Wolfenstein was then raised by wolves. He helps Nearby towns aspiring to be a Nomad. Joined Guild of explorers, (time skip) sent on a recovery mission to get the bodied of past guild members (My parties old PC's). After completing the recovery mission He was sent into a temple to recover a few powerful artifact.