Nanuk (Skeleton)
Medium Undead, Lawful Evil
Armor Class: 13
Hit Points: 13 (2d8+4)
Speed 30 ft.
10(+0) 14(+2) 15(+2) 6(-2) 8(-1) 5(-3)
License: SRD5 Open Gaming License
Damage Immunities poison
Damage Vulnerabilities bludgeoning
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands all languages it knew in life, but can't speak
Challenge 1/4 (50 XP)
Shortsword Melee Weapon Attack +4 to hit, reach 5 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Shortbow Ranged Weapon Attack +4 to hit, range 80/320 ft., (one creature) Hit: 5 (1d6 + 2) piercing damage.
Epitaph Nanuk was new to this strange world full of technology. The Scamazon construct reacted differently to Heat Metal than expected...
Obituary Raised while enslaved by an Ice Giant, Nanuk managed to escape and was exploring this strange new world.
Sadly he fell victim, as many before him, to Scamazon.

Nanuk was cheerful, happy to learn yet oblivious to social norms. Searching for his captors who sold him to the Ice Giant, he was naive enough to trust Ronnie, a greedy pirate who send him to rob a flying Scamazon warehouse (which, let's be honest, is a Robin Hood move).

Guarding the warehouse was an order picking construct, who proved too much for the party and also Nanuk.

Sadly, his captors are still roaming free and Nanuk is unavenged.